The evolution of culture
How anti-rational memes sabotage culture, education and the Enlightenment.
How anti-rational memes sabotage culture, education and the Enlightenment.
People sometimes say explicitly that they are fallibilists, but inexplicably they are ‘saying’ that they are infallibilists. They say people are fallible and not omniscient, but they act as if they think people see the truth yet are wickedly choosing evil.
Most problems are solved without any explicit communication. To the extent that people think of ‘finding common preferences’ as requiring or implying the need for explicit discussions, that is an understandable but very unfortunate misunderstanding.
Other people can behave badly, and we can view it as a problem to solve rather than being horribly distressed, wounded and irredeemably damaged.
Reducing/equating solving interpersonal problems to having explicit discussions is making the rationalist mistake of fetishising the explicit and ignoring everything else.
Babies are obviously nothing like pigs, because fast forward a year or two and one is talking to you whereas the other never will. And they are talking to you because of something that happened in that year or two, and it isn’t something that happens in pigs, ever. This is not a small difference, it is a radical difference.
Children are no less creative and rational than adults, whether or not they yet have the explicit language in which to express themselves.
If you think your child needs you, maybe experiment, tentatively trying different ways of being there for her and making sure she knows you are there for her and want to do what she wants and not what she does not want.
We are attuned to babies’ signals, we take their preferences seriously and assist them in meeting them. We empower them rather than disempoweraging them. Even newborn babies are learning something absolutely vital for their future—something so important and valuable that I cannot stress it enough: they are learning that they can have an effect on the world.
Ultimately, we all (including our children!) have to do what we ourselves think best, what feels right to us ourselves, not what someone else says is right. We are all moral agents in our own right. When we self-coercively override our own wisdom and do what someone else thinks we should be doing, we are acting wrongly by our own lights. No good can come of that. Treat this site as a source of speculative guesses and interesting arguments, not as an authority you should obey.
Innocence, properly conceived, is a positive attribute. It is the ignorance that comes from a voluntary decision not to engage (or not to engage yet) with a particular area of complex knowledge. Innocence in that sense is essential for all genuine learning. Compulsory teaching is the destruction of innocence, forcing the victims to waste the opportunity, which comes only once in each lifetime, to encounter that knowledge for the first time.
Unfortunately it is not true that children taken seriously are good at identifying coercion (except perhaps overt coercion).
Taking Children Seriously is neither utopian nor revolutionary. It is fallibilist and respects tradition as well as the growth of knowledge.
Videogame players are learning not just knowledge of the overt subject-matter of the game, but inexplicit knowledge that applies in all creativity in the world. In a way, they are (mainly inexplicitly) learning how the universe works.
Coercion is stressful because it conflicts with most people’s wider ideas about morality, human relationships, and how to run a society, etc. Unless one mentions children or parenting, everyone agrees that consent-based solutions are better that coercion every time. That theory is held on some level by most people. They just suppress it in their parenting.
The ‘Don’t children prefer strict rules so they know where they stand’ argument is based on an equivocation between two meanings of the word ‘strict’, namely (1) harsh, coercive, and (2) well-defined, precise. People do like to know the rules under which they are living, i.e. they want strict(2) rules. But they do not like getting hurt, so they do not want strict(1) rules.